One of my last projects at Gnomon back in the summer of 2020. I was responsible for the crowd, mortar hits, and the bunker explosion. Kyle Martin did the bunker/wire destruction, bg smoke, and most of the lighting/texturing.
Kind of disappointed in the explosion, the tunnel vision was getting too strong. I had a ton of fun with the crowd though. The mortar hits were also fun and based on Knipping's setups.
The vellum dismemberment was the hardest part of this project and unfortunately it's a bit too subtle. Thanks to Charles Trippe for tons of help on this.
A bit less subtle..
Early test with shockwave.
It's much easier to art direct if you break up your crowd. That last guy didn't make the cut.